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Debouncer.swift
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//
// Repeat
// A modern alternative to NSTimer made in GCD with debouncer and throttle
// -----------------------------------------------------------------------
// Created by: Daniele Margutti
// http://www.danielemargutti.com
//
// Twitter: @danielemargutti
//
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
/// The Debouncer will delay a function call, and every time it's getting called it will
/// delay the preceding call until the delay time is over.
open class Debouncer {
/// Typealias for callback type
public typealias Callback = (() -> Void)
/// Delay interval
public let delay: Repeater.Interval
/// Callback to activate
public var callback: Callback?
/// Internal timer to fire callback event.
private var timer: Repeater?
private let queue: DispatchQueue?
/// Initialize a new debouncer with given delay and callback.
/// Debouncer class to delay functions that only get delay each other until the timer fires.
///
/// - Parameters:
/// - delay: delay interval
/// - queue: queue to schedule the backing Repeater on
/// - callback: callback to activate
public init(_ delay: Repeater.Interval, queue: DispatchQueue? = nil, callback: Callback? = nil) {
self.delay = delay
self.callback = callback
self.queue = queue
}
/// Call debouncer to start the callback after the delayed time.
/// Multiple calls will ignore the older calls and overwrite the firing time.
public func call() {
if self.timer == nil {
self.timer = Repeater.once(after: self.delay, queue: queue, { _ in
guard let callback = self.callback else {
debugPrint("Debouncer fired but callback not set.")
return
}
callback()
})
} else {
self.timer?.reset(self.delay, restart: true)
}
}
}