From f4a17fa7a6bec1a2130d1460649d49ae8f8bf5d6 Mon Sep 17 00:00:00 2001 From: wyrdough Date: Sun, 19 Jan 2025 14:25:33 -0500 Subject: [PATCH] Update GameManager.Debug to use EffectiveButtonMask instead of ButtonMask --- Assets/Script/Gameplay/GameManager.Debug.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Script/Gameplay/GameManager.Debug.cs b/Assets/Script/Gameplay/GameManager.Debug.cs index 9d97b256f..864e1f154 100644 --- a/Assets/Script/Gameplay/GameManager.Debug.cs +++ b/Assets/Script/Gameplay/GameManager.Debug.cs @@ -307,7 +307,7 @@ private void PlayerDebug() var engine = fiveFretPlayer.Engine; text.AppendLine("State:"); - text.AppendFormat("- Button mask: 0x{0:X2}\n", engine.ButtonMask); + text.AppendFormat("- Button mask: 0x{0:X2}\n", engine.EffectiveButtonMask); text.AppendFormat("- Last button mask: 0x{0:X2}\n", engine.LastButtonMask); text.AppendFormat("- Note was ghosted: {0}\n", engine.WasNoteGhosted); text.AppendLine();