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Demiurge

Server Information

Basic Information

  • LV cap: currently 75, with 2/3 ratio on subjobs and monsters boosted. No level cap changes will happen prior to adding WotG.
  • Certain balance adjustments have been made to allow non standard job combination to be viable. (NOT YOU war/whm, you still suck)
  • Play style goal: allow small groups of friends to clear everything, no alliances required.
  • Basic EXP rate is 2.5x (book exp excluded from this amount, and receives a smaller bonus)
  • Increased chain bonus leading up to 5x exp bonus for sustained chains. Chain time also enhanced.
  • Additional weekend EXP bonus on Friday, Saturday and Sunday
  • Base movement speed is basically perma flee. All speed boosts (including flee, chocobos etc.) are even faster
  • Advanced Jobs must still be quested, but subjobs start unlocked and the quest auto completed.
  • Many items have had bonus effects and hidden latent effects added so lots of formerly useless pieces of gear have been powered up.
  • Custom NMs, custom exp mobs, custom farming mobs, custom H.E.L.M. additions, augmented treasures and more.
  • Hardcore Mode for people who prefer a more challenging game experience.
    Certain custom content is Hardcore Mode specific.
    Note: In Hardcore Mode, EXP rate is 1x

Auction House:

  • No fees at all for now.
  • Listing expiration disabled.
  • 252 AH slots and you can see them all in game. Yes really.
  • Bot with custom stock list, priced for crafters and farmers players to undercut it
  • Bot does not purchase from players, only supplies items players are not providing.
  • Bot items can be changed via our feedback repository as the item list is public.

Demiurge is a build-it-as-we-go server, meaning that more expansions will get enabled as sufficient content exists for them.

Expansions: Other content:
Original + Zilart: ☑️ Zeni NMs: soon
Chains of Promathia: ☑️ Magian Trials: not yet
Treasures of Aht Urgan: soon Voidwalker: disabled until issues resolved
Wing of the Goddess: not yet Voidwatch: insufficient upstream implementation
A Crystiline Prophecy: ☑️ Walk of Echos: insufficient upstream implementation
A Moogle Kupo d'Etat: not yet Legion Halls: insufficient upstream implementation
A Shantotto Ascension: not yet Records of Eminence: not yet
Abyssea: not planned (see note) Totally custom content: ☑️☑️☑️⚔️💥☑️☑️☑️
Seekers of Adoulin: insufficient upstream implementation (tons, we got sharks with frickin lasers)
Rhapsodies of Vana'diel: insufficient upstream implementation Talking Treants, Dancing Cactaurs, Unicorns, Tooth Fairies, Elritch horrors
The Voracious Resurgence: insufficient upstream implementation a Tanky Cranky Blizzard Wizard Lizard and so much more.
Note: If the player base overwhelmingly asked for it, plans might change.

You can find previous Reddit threads for this server here:


Regarding the server name

The Demiurge is in several Greek writings.
In some, it is a mindless force of creation - just building because its what it does and can't do anything else.
In others, it is an evil (or sometimes merely ignorant) god that has its creations trapped in the material world.
Timaeus describes the Demiurge as unreservedly benevolent, and so it desires a world as good as possible.
The world remains imperfect, however, because the Demiurge created the world out of a chaotic, indeterminate non-being.

image

Teo cannot help but build things. It is the nature of Teo to keep making things.
We are trapped in the inability to permanently give up this game.
Teo is (allegedly) benevolent but the game is imperfect because it is made using chaotic client side and "PS2 limitations".