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LevelingCreator.html
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<!DOCTYPE html>
<html>
<head>
<title>-Light Speed Ready-</title>
<link rel="stylesheet" href="style/ScreenLayout.css" type="text/css" charset="utf-8">
<script type="text/javascript" src="js/babylon.1.8.5.js"></script>
</head>
<body>
<div id="work"></div>
<script type="text/javascript">
var workarea = document.getElementById("work");
var totallevels = 150;
var currentLevel = 1;
var startingspeed = 1;
var startinghealth = 100;
var startingdamage = 25;
var xpneeded = 100;
//workarea.innerHTML = 2 % 5;
workarea.innerHTML += "{ need: " + xpneeded + "," ;
workarea.innerHTML += " health: " + startinghealth + "," ;
workarea.innerHTML += " speed: " + startingspeed + "," ;
workarea.innerHTML += " damage: " + startingdamage + "}," ;
while (totallevels--){
xpneeded = (xpneeded + 100) + (50 * currentLevel);
startinghealth = (startinghealth + 100) + (5 * currentLevel);
startingdamage = startingdamage + currentLevel;
startingspeed = currentLevel % 5 == 0 ? startingspeed + .1 : startingspeed;
workarea.innerHTML += "{ need: " + xpneeded + "," ;
workarea.innerHTML += " health: " + startinghealth + "," ;
workarea.innerHTML += " speed: " + startingspeed + "," ;
workarea.innerHTML += " damage: " + startingdamage + "}," ;
currentLevel +=1;
}
</script>
</body>
</html>