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Add x86 and x64 builds
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CommandLine/AnimJSONConverter/AnimJSONConverter.csproj

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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<DebugType>embedded</DebugType>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\SAModel\SAModel.csproj" />

CommandLine/ArchiveTool/ArchiveTool.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\ArchiveLib\ArchiveLib.csproj" />

CommandLine/BuildEvent/BuildEvent.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\FraGag.Compression.Prs\FraGag.Compression.Prs.csproj" />

CommandLine/BuildMDL/BuildMDL.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\FraGag.Compression.Prs\FraGag.Compression.Prs.csproj" />

CommandLine/BuildMTN/BuildMTN.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\FraGag.Compression.Prs\FraGag.Compression.Prs.csproj" />

CommandLine/BuildShapeMotion/BuildShapeMotion.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\SplitTools\SplitTools.csproj" />

CommandLine/LevelConverter/LevelConverter.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\SAEditorCommon\SAEditorCommon.csproj" />

CommandLine/ModelConverter/ModelConverter.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\SAEditorCommon\SAEditorCommon.csproj" />

CommandLine/ModelFixes/ModelFixes.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\SAModel\SAModel.csproj" />

CommandLine/ModelRelabeler/ModelRelabeler.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\SAModel\SAModel.csproj" />

CommandLine/OptimizeAnim/OptimizeAnim.csproj

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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<DebugType>embedded</DebugType>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\SAModel\SAModel.csproj" />

CommandLine/PAKtool/PAKtool.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\ArchiveLib\ArchiveLib.csproj" />

CommandLine/SplitShapeMotion/SplitShapeMotion.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\SplitTools\SplitTools.csproj" />

CommandLine/TextureRemap/TextureRemap.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\SAModel\SAModel.csproj" />

CommandLine/WeldConverter/WeldConverter.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>

CommandLine/buildSATools/buildSATools.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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</Project>

CommandLine/split/split.csproj

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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<DebugType>embedded</DebugType>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="System.Text.Encoding.CodePages" />

CommandLine/splitEvent/splitEvent.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\FraGag.Compression.Prs\FraGag.Compression.Prs.csproj" />

CommandLine/splitMDL/splitMDL.csproj

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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
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<DebugType>embedded</DebugType>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\FraGag.Compression.Prs\FraGag.Compression.Prs.csproj" />

CommandLine/splitMTN/splitMTN.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\FraGag.Compression.Prs\FraGag.Compression.Prs.csproj" />

DataToolbox/DataToolbox.csproj

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<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
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<DebugType>embedded</DebugType>
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<ApplicationIcon>datatoolbox.ico</ApplicationIcon>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<Content Include="datatoolbox.ico" />

Libraries/ArchiveLib/ArchiveLib.csproj

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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<DebugType>embedded</DebugType>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\SplitTools\SplitTools.csproj" />

Libraries/FraGag.Compression.Prs/FraGag.Compression.Prs.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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</Project>

Libraries/NvTriStripDotNet/NvTriStripDotNet.csproj

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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.CSharp" />

Libraries/SAEditorCommon/SAEditorCommon.csproj

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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<DebugType>embedded</DebugType>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<Compile Update="UI\ChunkModelVertexDataEditor.cs">

Libraries/SAModel.Direct3D/SAModel.Direct3D.csproj

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<DebugType>embedded</DebugType>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\ArchiveLib\ArchiveLib.csproj" />

Libraries/SAModel/SAModel.csproj

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<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Newtonsoft.Json" />

Libraries/SplitTools/SplitTools.csproj

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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<OutputPath>..\..\build\lib\</OutputPath>
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<DebugType>embedded</DebugType>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\FraGag.Compression.Prs\FraGag.Compression.Prs.csproj" />

Libraries/VrSharp/VrSharp.csproj

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<OutputPath>..\..\build\lib\</OutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="BCnEncoder.Net" />

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