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Commit e69ef02

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Fixed some formatting issues
1 parent 94a3564 commit e69ef02

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2 files changed

+6
-6
lines changed

2 files changed

+6
-6
lines changed

src/Item/Shine.h

+2-2
Original file line numberDiff line numberDiff line change
@@ -52,12 +52,12 @@ class Shine : public al::LiveActor, public IUseDimension {
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void tryAppearOrDemoAppear();
5353

5454
void appearPopup(const sead::Vector3f&);
55-
void appearPopupDelay(int);
55+
void appearPopupDelay(s32);
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void appearPopupSlot(const sead::Vector3f&);
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void appearWarp(const sead::Vector3f&, const sead::Vector3f&);
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void appearStatic();
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void appearPopupWithoutDemo();
60-
void appearPopupGrandByBoss(int);
60+
void appearPopupGrandByBoss(s32);
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void appearPopupWithoutWarp();
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void appearAndJoinBossDemo(const char*, const sead::Quatf&, const sead::Vector3f&);
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void endBossDemo();

src/Util/ItemUtil.h

+4-4
Original file line numberDiff line numberDiff line change
@@ -45,13 +45,13 @@ bool isGotShine(const Shine*);
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bool isAliveShine(const Shine*);
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bool isMainShine(const Shine*);
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void updateHintTrans(const Shine*, const sead::Vector3f&);
48-
void appearShineAndJoinBossDemo(Shine*, const char*, sead::Quat<f32> const&, const sead::Vector3f&);
48+
void appearShineAndJoinBossDemo(Shine*, const char*, const sead::Quat<f32>&, const sead::Vector3f&);
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void endShineBossDemo(Shine*);
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void endShineBossDemoAndStartFall(Shine*, f32);
51-
void setAppearItemFactorByMsg(const al::LiveActor*, al::SensorMsg const*, const al::HitSensor*);
52-
void setAppearItemFactorAndOffsetByMsg(const al::LiveActor*, al::SensorMsg const*,
51+
void setAppearItemFactorByMsg(const al::LiveActor*, const al::SensorMsg*, const al::HitSensor*);
52+
void setAppearItemFactorAndOffsetByMsg(const al::LiveActor*, const al::SensorMsg*,
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const al::HitSensor*);
54-
void setAppearItemFactorAndOffsetForCombo(const al::LiveActor*, al::SensorMsg const*,
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void setAppearItemFactorAndOffsetForCombo(const al::LiveActor*, const al::SensorMsg*,
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const al::HitSensor*, bool);
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void appearItemFromObj(al::LiveActor*, const sead::Vector3f&, const sead::Quatf&, f32);
5757
void appearItemFromObj(al::LiveActor*, al::HitSensor*, f32);

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