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priority:highThis issue has high priority and we are focusing to resolve itThis issue has high priority and we are focusing to resolve itstat:importedStatus - Issue is tracked internally at UnityStatus - Issue is tracked internally at Unitytype:bugBug ReportBug Report
Description
Using the "Refresh In-Scene Prefab Instances" contextual menu on a prefab doesn't actually make any changes to the scenes that use the prefab. I have to manually go into the scenes in question and toggle the prefab gameobjects on/off in order to get Unity to recognize the new network guids as a dirty state that can be saved.
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priority:highThis issue has high priority and we are focusing to resolve itThis issue has high priority and we are focusing to resolve itstat:importedStatus - Issue is tracked internally at UnityStatus - Issue is tracked internally at Unitytype:bugBug ReportBug Report