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Original file line number Diff line number Diff line change
Expand Up @@ -663,6 +663,11 @@ void OnExecutionUnregistered(RenderGraph graph, string name)

void OnEnable()
{
// For some reason, when entering playmode, CreateGUI is not called again so we need to rebuild the UI because all references are lost.
// Apparently it was not the case a while ago.
if (m_Root == null)
RebuildUI();

for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
m_ResourceElementsInfo[i] = new DynamicArray<ResourceElementInfo>();

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1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -122,6 +122,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fixed the list of included HDRP asset used for stripping in the build process.
- Fixed HDRP camera debug panel rendering foldout.
- Fixed issue with Final Image Histogram displaying a flat histogram on certain GPUs and APIs.
- Fixed various issues with render graph viewer when entering playmode.

## [14.0.0] - 2021-11-17

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