diff --git a/TestProjects/HDRP_RuntimeTests/Assets/ReferenceImages/Linear/OSXPlayer/Metal/None/004-CloudsFlaresDecals.png b/TestProjects/HDRP_RuntimeTests/Assets/ReferenceImages/Linear/OSXPlayer/Metal/None/004-CloudsFlaresDecals.png index a6de172febc..ea956c96bc1 100644 --- a/TestProjects/HDRP_RuntimeTests/Assets/ReferenceImages/Linear/OSXPlayer/Metal/None/004-CloudsFlaresDecals.png +++ b/TestProjects/HDRP_RuntimeTests/Assets/ReferenceImages/Linear/OSXPlayer/Metal/None/004-CloudsFlaresDecals.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6e36e39f16c00d42764811500f05ea1d5f6afafb35846066efff94375bfb4a88 -size 2311344 +oid sha256:cc2f2f1f7d60fd35fe393d73e9549ae8f9f9629b6d6f7949be311e1defc13023 +size 2279926 diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/1705_Decals-stress-test.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/1705_Decals-stress-test.png index 18d22296987..2c4a035c19f 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/1705_Decals-stress-test.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/1705_Decals-stress-test.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:4e4a1e6de695de3b99e74c2cba6f15f9528a549c25363ef747eb905a7fdfde09 -size 229750 +oid sha256:9c56fbe1f27b43dc66ee11c7a16add002852dbc0de7363bf46362f950778687e +size 223398 diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/2551_SSR.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/2551_SSR.png index 038360be97c..c941d37d079 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/2551_SSR.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/2551_SSR.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:b04987f2530db75deb4a3c831997d309cc52c6b67deed87fefc38898c8d1a455 -size 147532 +oid sha256:c1146aa151e696dbdba625e0c307bfa83bc651293843b81273d3be7a688d8ad8 +size 143674 diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/9601_SkinnedMeshBatching-Off.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/9601_SkinnedMeshBatching-Off.png index 75e0ba4e63c..bbcabd73097 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/9601_SkinnedMeshBatching-Off.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/9601_SkinnedMeshBatching-Off.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:30b277310161f13f663f9cf44c1bab132736982931fb231c61062df1306a154c -size 96551 +oid sha256:1f264e924fc50b2bc6711df488f250eaeacc632f7bb4c2aa548b41f9e6bba0da +size 39589 diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/9602_SkinnedMeshBatching-On.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/9602_SkinnedMeshBatching-On.png index 6d4c0211f33..f74492601ad 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/9602_SkinnedMeshBatching-On.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/9602_SkinnedMeshBatching-On.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:f872ca5a68bb4b223b5912e534088ae33e84b5b8396f36faa9967966a0e4d6f9 -size 96545 +oid sha256:02b34659ea2371c83b110ce972af7f2671c6f7a0b36f6da93fcb0e100d20f759 +size 39582 diff --git a/com.unity.render-pipelines.universal/CHANGELOG.md b/com.unity.render-pipelines.universal/CHANGELOG.md index 96fba67c0b2..e78755b2459 100644 --- a/com.unity.render-pipelines.universal/CHANGELOG.md +++ b/com.unity.render-pipelines.universal/CHANGELOG.md @@ -18,6 +18,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. - Fixed inspector documentation URLs for the URP asset and Universal Renderer asset. - Fixed render scale setting unintentionally affecting the scene view camera. - Fixed property wrappers around material properties. +- Fixed missing depth for Depth of Field in an overlay camera. [case 1365623](https://issuetracker.unity3d.com/product/unity/issues/guid/1365623/) - Fixed FXAA quality issues when render scale is not 1.0. ## [13.1.2] - 2021-11-05 diff --git a/com.unity.render-pipelines.universal/Runtime/UniversalRenderPipeline.cs b/com.unity.render-pipelines.universal/Runtime/UniversalRenderPipeline.cs index 9b269dcfdf9..37f64ce7017 100644 --- a/com.unity.render-pipelines.universal/Runtime/UniversalRenderPipeline.cs +++ b/com.unity.render-pipelines.universal/Runtime/UniversalRenderPipeline.cs @@ -940,7 +940,6 @@ static void InitializeAdditionalCameraData(Camera camera, UniversalAdditionalCam if (isOverlayCamera) { cameraData.requiresOpaqueTexture = false; - cameraData.postProcessingRequiresDepthTexture = false; } Matrix4x4 projectionMatrix = camera.projectionMatrix; @@ -990,7 +989,7 @@ static void InitializeRenderingData(UniversalRenderPipelineAsset settings, ref C mainLightCastShadows = (mainLightIndex != -1 && visibleLights[mainLightIndex].light != null && visibleLights[mainLightIndex].light.shadows != LightShadows.None); - // If additional lights are shaded per-pixel they cannot cast shadows + // If additional lights are shaded per-vertex they cannot cast shadows if (settings.additionalLightsRenderingMode == LightRenderingMode.PerPixel) { for (int i = 0; i < visibleLights.Length; ++i)