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1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -220,6 +220,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fixed a divide-by-zero warning for anisotropic shaders (Fabric, Lit).
- Fixed VfX lit particle AOV output color space.
- Fixed path traced transparent unlit material (case 1335500).
- Fixed the double sided option moving when toggling it in the material UI (case 1328877).

### Changed
- Changed Window/Render Pipeline/HD Render Pipeline Wizard to Window/Rendering/HDRP Wizard
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Original file line number Diff line number Diff line change
Expand Up @@ -623,6 +623,12 @@ protected void DrawSurfaceGUI()
EditorGUI.indentLevel++;
if (doubleSidedEnable != null && doubleSidedEnable.floatValue == 0 && opaqueCullMode != null)
materialEditor.ShaderProperty(opaqueCullMode, Styles.opaqueCullModeText);
else
{
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.Popup(Styles.opaqueCullModeText, 0, new string[] { "Off" });
EditorGUI.EndDisabledGroup();
}
EditorGUI.indentLevel--;
if (HDRenderQueue.k_RenderQueue_AfterPostProcessOpaque.Contains(renderQueue))
{
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