diff --git a/com.unity.render-pipelines.high-definition/CHANGELOG.md b/com.unity.render-pipelines.high-definition/CHANGELOG.md index b8a4d1efaec..650011149f7 100644 --- a/com.unity.render-pipelines.high-definition/CHANGELOG.md +++ b/com.unity.render-pipelines.high-definition/CHANGELOG.md @@ -748,6 +748,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. - Removed logic in the UI to disable parameters for contact shadows and fog volume components as it was going against the concept of the volume system. - Fixed the sub surface mask not being taken into account when computing ray traced sub surface scattering. - Slightly changed the TAA anti-flicker mechanism so that it is more aggressive on almost static images (only on High preset for now). +- Changed default exposure compensation to 0. ## [7.1.1] - 2019-09-05 diff --git a/com.unity.render-pipelines.high-definition/Documentation~/Upgrading-from-2019.3-to-2020.1.md b/com.unity.render-pipelines.high-definition/Documentation~/Upgrading-from-2019.3-to-2020.1.md index 6cd48c9c77a..aaf04d2c617 100644 --- a/com.unity.render-pipelines.high-definition/Documentation~/Upgrading-from-2019.3-to-2020.1.md +++ b/com.unity.render-pipelines.high-definition/Documentation~/Upgrading-from-2019.3-to-2020.1.md @@ -8,4 +8,8 @@ From Unity 2020.1, the HDRP-specific settings of the scene view camera (anti-ali ## Cookie baking -From Unity 2020.1, Cookie on light are not taken into account for the lightmaps / Lightprobes. This support is always enable with HDRP. \ No newline at end of file +From Unity 2020.1, Cookie on light are not taken into account for the lightmaps / Lightprobes. This support is always enable with HDRP. + +## Default Volume Profile + +From Unity 2020.1, the Default Volume Profile asset has changed so that the Exposure component sets the default Compensation to 0. \ No newline at end of file diff --git a/com.unity.render-pipelines.high-definition/Editor/RenderPipelineResources/DefaultSettingsVolumeProfile.asset b/com.unity.render-pipelines.high-definition/Editor/RenderPipelineResources/DefaultSettingsVolumeProfile.asset index a5fe482a2e2..e72cfee66ed 100644 --- a/com.unity.render-pipelines.high-definition/Editor/RenderPipelineResources/DefaultSettingsVolumeProfile.asset +++ b/com.unity.render-pipelines.high-definition/Editor/RenderPipelineResources/DefaultSettingsVolumeProfile.asset @@ -87,10 +87,18 @@ MonoBehaviour: m_OverrideState: 0 m_Value: 50 min: 0 + minDistance: + m_OverrideState: 0 + m_Value: 0 + min: 0 fadeDistance: m_OverrideState: 0 m_Value: 5 min: 0 + fadeInDistance: + m_OverrideState: 0 + m_Value: 0 + min: 0 m_SampleCount: m_OverrideState: 1 m_Value: 12 @@ -322,8 +330,8 @@ MonoBehaviour: m_OverrideState: 0 m_Value: 0 compensation: - m_OverrideState: 1 - m_Value: 1 + m_OverrideState: 0 + m_Value: 0 limitMin: m_OverrideState: 0 m_Value: -10 @@ -367,6 +375,9 @@ MonoBehaviour: m_OverrideState: 0 m_Value: 1 min: 0.001 + weightTextureMask: + m_OverrideState: 0 + m_Value: {fileID: 0} --- !u!114 &7502528774814404555 MonoBehaviour: m_ObjectHideFlags: 3