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sebastienlagardeeturquinanisunityFrancescoC-unityChris Tchou
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[HDRP] Backport set of HDRP for 10.3 (#3080)
* [HDRP] [Path Tracing] Added proper computation of geometric normal #2692 * Added a slider to control the fallback value of the directional shadow when the cascade have no coverage. #2722 * Now reflection probes cannot have SSAO, SSGI, SSR, ray tracing effects or volumetric reprojection. #2755 * [HDRP][Path Tracing] Fixed issues with path-traced volumetrics (light anim dirtiness, truncated volume shafts) #2771 * Avoid issues causing faulty transitions in shadows (resulting in no shadows with unconventional aspect ratio) #2776 * [11.x] [HDRP] [bugfix 1292501] - Ensure all passes request the DiffusionProfile for SRP batcher compatibility #2790 * Rename Text mesh pro folder in samples (#2797) * Rename the sunrise icon to fix typo, causing issue with 2x resolution loading. (#2809) * Fix code compilation due to missing reflectionPlanar * Merge Hd/bugfix #2828 * Add Light Unit Slider for Auto Exposure Limits #2811 * Updates fog documentation and tooltips (#2834) * Updated fog documentation * Updated tooltips * Update Fog.cs * Update Fog.cs * [HDRP][Path Tracing] Improved volumetric scattering sampling #2840 * fully specify TextureXR.maxViews in the doc (#2850) * [HDRP] Fix RenderGraph issue with Forward mode, debug mode and VT. #2872 * Updated cheat sheet into wording (#2879) * Merge Hd/bugfix #2903 * Merge Hd/bugfix #2928 * Fix shader compilation with RenderCustomPass * fbx fixses, added concrete edge decal, added material to fix sort order issue of drain asset. (#2946) Co-authored-by: ecottell <[email protected]> * Raytracing getting started docs bugfix (#2957) * Fixed formatting and re-added missing image * Updated steps for applying graphics API changes * HDRP getting started doc update (#2963) * Updated getting started page with info about the new template * Fixed incorrect step numbering generated by Typora * Update Getting-started-with-HDRP.md * Fixed an issue with material using distortion from ShaderGraph init after Material creation (case 1294026) #2982 * HDRP docs bugfixes #2993 * Improved reflector property tooltip (#2994) * Fixed light reflector typo * Updated tooltip text to be more specific. Co-authored-by: Lewis Jordan <[email protected]> * [HDRP][Template] Normals fix (#3006) * [CI] Updated pinned editor versions Updating pinned editor revisions * fixed normals, rebaked lighting, added Receive SSR/SSGI for "Wood Counter_Mat * rebaked (removed plant pots from GI), enabled Receive SSR/SSGI on more materials * enable ssr/ssgi on brass material Co-authored-by: [email protected] <[email protected]> Co-authored-by: ecottell <[email protected]> Co-authored-by: pierre-unity <[email protected]> * Added area light support disclaimer snippet to relevant shaders and light doc (#3015) Co-authored-by: Lewis Jordan <[email protected]> Co-authored-by: Emmanuel Turquin <[email protected]> Co-authored-by: anisunity <[email protected]> Co-authored-by: FrancescoC-unity <[email protected]> Co-authored-by: Chris Tchou <[email protected]> Co-authored-by: John Parsaie <[email protected]> Co-authored-by: Lewis Jordan <[email protected]> Co-authored-by: Fabien Houlmann <[email protected]> Co-authored-by: ecottell <[email protected]> Co-authored-by: Lewis Jordan <[email protected]> Co-authored-by: [email protected] <[email protected]> Co-authored-by: ecottell <[email protected]> Co-authored-by: pierre-unity <[email protected]>
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