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# Working with UI in the High Definition Render Pipeline
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Almost every Project uses some form of user interface (UI). This could be:
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Almost every Project uses some form of user interface (UI). This could be:
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* In a menu system
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* To specify a point of interest in your application
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* To display valuable information to users.
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* To display valuable information to users.
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This guide explains how to use [Unity UI](https://docs.unity3d.com/Packages/com.unity.ugui@latest) in your High Definition Render Pipeline (HDRP) Project and provide best practice information.
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