Skip to content

Commit fe057c8

Browse files
Fixed Probe Volumes with render graph. (#2061)
1 parent 743976a commit fe057c8

File tree

1 file changed

+2
-1
lines changed
  • com.unity.render-pipelines.high-definition/Runtime/Lighting/LightLoop

1 file changed

+2
-1
lines changed

com.unity.render-pipelines.high-definition/Runtime/Lighting/LightLoop/LightLoop.cs

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3175,15 +3175,16 @@ static void VoxelLightListGeneration(in BuildGPULightListParameters parameters,
31753175
cmd.DispatchCompute(parameters.clearClusterAtomicIndexShader, s_ClearVoxelAtomicKernel, 1, 1, 1);
31763176

31773177
cmd.SetComputeBufferParam(parameters.buildPerVoxelLightListShader, s_ClearVoxelAtomicKernel, HDShaderIDs.g_LayeredSingleIdxBuffer, resources.globalLightListAtomic);
3178-
cmd.SetComputeTextureParam(parameters.buildPerVoxelLightListShader, parameters.buildPerVoxelLightListKernel, HDShaderIDs.g_depth_tex, resources.depthBuffer);
31793178
cmd.SetComputeBufferParam(parameters.buildPerVoxelLightListShader, parameters.buildPerVoxelLightListKernel, HDShaderIDs.g_vLayeredLightList, resources.perVoxelLightLists);
31803179
cmd.SetComputeBufferParam(parameters.buildPerVoxelLightListShader, parameters.buildPerVoxelLightListKernel, HDShaderIDs.g_LayeredOffset, resources.perVoxelOffset);
31813180
cmd.SetComputeBufferParam(parameters.buildPerVoxelLightListShader, parameters.buildPerVoxelLightListKernel, HDShaderIDs.g_LayeredSingleIdxBuffer, resources.globalLightListAtomic);
3181+
31823182
if (parameters.runBigTilePrepass)
31833183
cmd.SetComputeBufferParam(parameters.buildPerVoxelLightListShader, parameters.buildPerVoxelLightListKernel, HDShaderIDs.g_vBigTileLightList, resources.bigTileLightList);
31843184

31853185
if (parameters.clusterNeedsDepth)
31863186
{
3187+
cmd.SetComputeTextureParam(parameters.buildPerVoxelLightListShader, parameters.buildPerVoxelLightListKernel, HDShaderIDs.g_depth_tex, resources.depthBuffer);
31873188
cmd.SetComputeBufferParam(parameters.buildPerVoxelLightListShader, parameters.buildPerVoxelLightListKernel, HDShaderIDs.g_logBaseBuffer, resources.perTileLogBaseTweak);
31883189
}
31893190

0 commit comments

Comments
 (0)