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sebastienlagardeJordanL8pmavridisAndrewSaraevUnityTomasKiniulis
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[Backport 2021.1] [HDRP] Backport various PR (#4396)
* [10.x.x HDRP] Fix issue with raytracing resources not properly initialize (#4268) * draft * Fix build DXR * Match behavior with the one in master * Updated ray tracing settings and added it to the table of contents (#4279) * Updated ray tracing settings and added it to the toc * Removed hyphens from rtss toc entry * Fix shader warning when using Lanczos upsampling (#4280) * Added DOTS_INSTANCING_ON variants to the "HDRP/Decal" shader #4284 * [HDRP] Fp16_PPAlpha Panini projection, Motion Blur test and moved other Fp16Alpha scenes to one #4290 * [HDRP] Fix undo of some properties on light editor #4293 * Opt-out of builtin auto baking of ambient/reflection probe. #4324 * Revert "Opt-out of builtin auto baking of ambient/reflection probe. #4324" This reverts commit 719e835. * Hd/redo fix inputregistering domainreload (#4358) * Update InputRegistering.cs * Remove asset modification if InputSystem package is in use * Prevent missuse of InputRegistering while InputSystem package is in use * cleaning * more cleaning * Update code to use Next instead of GetArrayElementAtIndex * Fix strange out of range error Co-authored-by: Lewis Jordan <[email protected]> Co-authored-by: Pavlos Mavridis <[email protected]> Co-authored-by: Andrew Saraev <[email protected]> Co-authored-by: TomasKiniulis <[email protected]> Co-authored-by: Adrien de Tocqueville <[email protected]> Co-authored-by: JulienIgnace-Unity <[email protected]> Co-authored-by: Remi Slysz <[email protected]>
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TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/4x_PostProcessing/4053_TAA-FP16Alpha.unity

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