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Add support for lighting decomposition debug mode (+ AOV) (#99)
* Add lighting decomposition debug mode * fix compil issue with probe volumes * Fix usage of debug exposure in debug mode * Add Test 3001 + fix reflection when sky only * remode _DebugExposure after merge * remode _DebugExposure after merge * fix merge issue * add exposure compensation to Fixed exposure mode * Update ColorUtils.cs
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TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/3x_DebugView/3003_LightingMode.meta

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