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Copy file name to clipboardExpand all lines: com.unity.render-pipelines.high-definition/CHANGELOG.md
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@@ -66,6 +66,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- Fixed issue with culling layer mask of area light's emissive mesh
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- Fixed UI drawing of the quaternion (1251235)
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- The `CustomPassLoadCameraColor` and `CustomPassSampleCameraColor` functions now returns the correct color buffer when used in after post process instead of the color pyramid (which didn't had post processes).
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- Fixed for area light not updating baked light result when modifying with gizmo.
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### Changed
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- Shadowmask and realtime reflection probe property are hide in Quality settings
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