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Fix normal/albedo in AOVs list (#6394)
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com.unity.render-pipelines.high-definition/Documentation~/AOVs.md

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@@ -18,8 +18,8 @@ Here is the list of Material properties that you can access with the AOV API.
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| Material property | Description |
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|-------------------|---------------------------|
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| **Normal** | Outputs the surface albedo. |
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| **Albedo** | Outputs the surface normal. |
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| **Albedo** | Outputs the surface albedo. |
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| **Normal** | Outputs the surface normal. |
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| **Smoothness** | Outputs the surface smoothness. |
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| **Ambient Occlusion** | Outputs the ambient occlusion (N/A for AxF). **Note**: the ambient occlusion this outputs does not include ray-traced/screen-space ambient occlusion from the [Ambient Occlusion override](Override-Ambient-Occlusion.md). It only includes ambient occlusion from materials in the Scene. |
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| **Specular** | Outputs the surface specularity. |

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