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com.unity.render-pipelines.high-definition
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lines changed Original file line number Diff line number Diff line change @@ -207,6 +207,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
207207- Fixed AxF debug output in certain configurations (case 1333780).
208208- Fixed white flash when camera is reset and SSR Accumulation mode is on.
209209- Fixed distortion when resizing the window in player builds with the Graphics Compositor enabled (case 1328968).
210+ - Fixed an issue with TAA causing objects not to render at extremely high far flip plane values.
210211
211212### Changed
212213- Changed Window/Render Pipeline/HD Render Pipeline Wizard to Window/Rendering/HDRP Wizard
Original file line number Diff line number Diff line change @@ -1675,6 +1675,11 @@ Matrix4x4 GetJitteredProjectionMatrix(Matrix4x4 origProj)
16751675 planes . top += planeJitter . y ;
16761676 planes . bottom += planeJitter . y ;
16771677
1678+ // Reconstruct the far plane for the jittered matrix.
1679+ // For extremely high far clip planes, the decomposed projection zFar evaluates to infinity.
1680+ if ( float . IsInfinity ( planes . zFar ) )
1681+ planes . zFar = frustum . planes [ 5 ] . distance ;
1682+
16781683 proj = Matrix4x4 . Frustum ( planes ) ;
16791684 }
16801685
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