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lines changed Original file line number Diff line number Diff line change @@ -359,6 +359,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
359359- Fixed incorrect light list indexing when TAA is enabled (case 1352444).
360360- Fixed Additional Velocity for Alembic not taking correctly into account vertex animation
361361- Fixed wrong LUT initialization in Wireframe mode.
362+ - Fixed case where the SceneView don't refresh when using LightExplorer with a running and Paused game (1354129)
362363
363364### Changed
364365- Changed Window/Render Pipeline/HD Render Pipeline Wizard to Window/Rendering/HDRP Wizard
Original file line number Diff line number Diff line change @@ -581,6 +581,10 @@ protected virtual LightingExplorerTableColumn[] GetHDLightColumns()
581581 {
582582 Undo . RecordObject ( lightData , "Changed contact shadow override" ) ;
583583 useContactShadow . @override = overrideUseContactShadows ;
584+
585+ //SceneView don't update when interacting with Light Explorer when playing and pausing (1354129)
586+ if ( EditorApplication . isPlaying && EditorApplication . isPaused )
587+ SceneView . RepaintAll ( ) ;
584588 }
585589 }
586590 else
@@ -640,6 +644,10 @@ protected virtual LightingExplorerTableColumn[] GetHDLightColumns()
640644 {
641645 Undo . RecordObject ( lightData , "Changed affects diffuse" ) ;
642646 lightData . affectDiffuse = affectDiffuse ;
647+
648+ //SceneView don't update when interacting with Light Explorer when playing and pausing (1354129)
649+ if ( EditorApplication . isPlaying && EditorApplication . isPaused )
650+ SceneView . RepaintAll ( ) ;
643651 }
644652 } , ( lprop , rprop ) =>
645653 {
@@ -674,6 +682,10 @@ protected virtual LightingExplorerTableColumn[] GetHDLightColumns()
674682 {
675683 Undo . RecordObject ( lightData , "Changed affects specular" ) ;
676684 lightData . affectSpecular = affectSpecular ;
685+
686+ //SceneView don't update when interacting with Light Explorer when playing and pausing (1354129)
687+ if ( EditorApplication . isPlaying && EditorApplication . isPaused )
688+ SceneView . RepaintAll ( ) ;
677689 }
678690 } , ( lprop , rprop ) =>
679691 {
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