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Revert previously used workaround (#221)
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3 files changed

+3
-3
lines changed

3 files changed

+3
-3
lines changed

com.unity.render-pipelines.universal/Shaders/Particles/ParticlesLitInput.hlsl

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@@ -3,7 +3,7 @@
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#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Particles.hlsl"
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6-
CBUFFER_START(UnityPerMaterialFoo)
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CBUFFER_START(UnityPerMaterial)
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float4 _SoftParticleFadeParams;
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float4 _CameraFadeParams;
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float4 _BaseMap_ST;

com.unity.render-pipelines.universal/Shaders/Particles/ParticlesSimpleLitInput.hlsl

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Original file line numberDiff line numberDiff line change
@@ -3,7 +3,7 @@
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#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Particles.hlsl"
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6-
CBUFFER_START(UnityPerMaterialFoo)
6+
CBUFFER_START(UnityPerMaterial)
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float4 _SoftParticleFadeParams;
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float4 _CameraFadeParams;
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float4 _BaseMap_ST;

com.unity.render-pipelines.universal/Shaders/Particles/ParticlesUnlitInput.hlsl

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3,7 +3,7 @@
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#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Particles.hlsl"
55

6-
CBUFFER_START(UnityPerMaterialFoo)
6+
CBUFFER_START(UnityPerMaterial)
77
float4 _SoftParticleFadeParams;
88
float4 _CameraFadeParams;
99
float4 _BaseMap_ST;

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