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lines changed- TestProjects
- HDRP_DXR_Tests
- Assets
- ReferenceImages/Linear/WindowsEditor/Direct3D12/None
- Scenes
- 5001_PathTracing
- 5002_PathTracing_GI
- 5003_PathTracing_transparency
- 5004_PathTracing_arealight
- 5005_PathTracing_Fog
- 5006_PathTracing_DoF
- 5007_PathTracing_Materials_SG_Lit
- 5007_PathTracing_Materials_SG_Unlit
- 900_Materials_AlphaTest_SG
- Materials
- 901_Materials_HDRP_Variants
- LayeredLit
- Lit
- Unlit
- 902_Materials_SG_Variants
- Fabric
- Hair
- Lit
- StackLit
- Unlit
- 905_Materials_SG_TransparentRTR
- AmbientOcclusionData
- LightClusterData
- RayTracedReflectionsData
- RecursiveRenderingData
- ShadowData
- SubSurfaceScatteringData
- ProjectSettings
- HDRP_HybridTests/ProjectSettings
- HDRP_PerformanceTests/ProjectSettings
- HDRP_RuntimeTests/ProjectSettings
- HDRP_Tests
- Assets/GraphicTests
- Common/Materials
- Scenes
- 1x_Materials
- 1101_Unlit
- Emissive_Color
- Emissive_Texture
- Non_Emissive
- 1102_Unlit_Distortion
- Distortion_Only
- Emissive_Color
- Emissive_Texture
- Non_Emissive
- 1103_Unlit_Distortion_DepthTest
- Distortion_Only
- Emissive_Color
- Emissive_Texture
- Non_Emissive
- 1104_Unlit_Distortion_Compose
- 1105_UnlitSG
- 00 Op DbSi
- 00 Op Def
- 01 Tr Add
- 01 Tr Alpha
- 01 Tr Pre
- 02 Tr DbSi Add
- 02 Tr DbSi Alpha
- 02 Tr DbSi Pret
- 03 Tr BR Add
- 03 Tr BR Alpha
- 03 Tr BR Pre
- 04 Tr BR DbSi Add
- 04 Tr BR DbSi Alpha
- 04 Tr BR DbSi Pre
- 05 Distortion
- 1201_Lit_Features
- 1202_Lit_DoubleSideNormalMode
- 1203_Lit_Transparent
- 1204_Lit_Fog
- Materials
- 1205_Lit_Transparent_Refraction
- 1206_Lit_Transparent_Distortion
- 1207_Lit_Displacement
- 1208_Lit_Displacement_POM
- 1209_Lit_Displacement_Vertex
- 1210_Lit_BentNormal
- 1211_Lit_Details
- 1212_Lit_Emission
- 1213_Lit_anisotropy
- 1214_Lit_LowResTransparent
- 1215_Lit_SubSurfaceScattering
- Candle
- Materials
- 1216_Lit_SSS_MaxRadius
- 1217_Lit_SSS_Pre-Post
- 1218_Lit_DiffusionProfiles
- Materials
- 1219_Lit_Light_on_Tesselation
- 1220_Sorting
- 1221_Lit_POM_Emission
- 1301_StackLit
- 1302_03_StackLit
- PixarLM/Materials/Screenshots
- 1351_Fabric
- 1352_Fabric_Env
- 1401_HairGraph
- 1451_AxF_SVBRDF
- AxF_aniso
- AxF_displacement
- 1601_TerrainLit
- 1602_TerrainLit_Normal
- 1701_Decals
- 1703_Decals-ReorientedNormals
- 1704_Decals-Settings
- 1705_Decals-stress-test
- 1706_DecalsSG
- 1707-Decals-FadeFactorAndDistance
- 1708_DecalsSG_on_SG
- 1710_Decals_Normal_Patch
- 1711_DecalMasks
- MaskRemap
- 1800_Classification
- 1801_MaterialQuality
- 1900_AlphaTest_SG
- Materials
- 2x_Lighting
- 2003_Light_Parameters
- 2004_AnimatedCookie
- Materials
- 2009_MultipleSkies
- 2101_GI_Metapass
- 2102_GI_Emission
- 2103_GI_BakeMixed
- 2104_GI_Instancing
- 2106_GI_EmissionSG
- 2204_ReflectionProbes_Lights
- 2205_LightLoopCullWOblique
- 2206_ReflectionCulling/Material
- 2210_ReflectionProbes_CaptureAtVolumeAnchor
- 2211_Probes_Specular
- 2301_Shadow_Mask
- 2302_Shadow_Contact
- 2303_Shadow_Mask_Directional_OcclusionProbes
- 2307_Shadow_VeryHigh
- 2308_Microshadows
- 2316_ShadowTint
- 2403_Area_TexturedRectLights
- 2501_LightLayers
- 2502_LightLayers Bitmask
- 2551_SSR
- 2701_TransparentSSR
- LitMaterials
- 3x_DebugView
- 3001_DebugView
- 3003_LightingMode
- Material
- 4x_PostProcessing
- 4001_Exposure
- 4011_MotionBlur
- 4013_TransparentMotionVector
- 4022_PaniniProjection
- 4023_VignetteClassic
- 4052_TAA
- 4053_TAA-FP16Alpha
- 4060_CustomPostProcess
- 4070_PhysicalCamera-iso-aperture-shutter
- 4071_PhysicalCamera-ApertureShape
- 4080_DepthOfField
- 4081_DepthOfField-FP16Alpha
- 5x_SkyAndFog
- 5001_Fog_FogFallback
- 5002_Fog_DensityVolumes
- 5007_ExponentialFog
- 8x_ShaderGraph
- 8101_Opaque
- 8102_Transparent
- 8103_PrePostPass
- Materials
- 8104_Unlit
- 8105_BlendStates
- FabricGraph
- HDUnlitGraph
- HairGraph
- LitGraph
- Lit
- StackLitGraph
- Unlit
- 8106_UnlitShadowMatte
- 8201_VertexAnimation
- 8202_BentNormals
- 8203_Emission
- 8204_CustomSpecOcclusion
- 8205_SceneDepthColorNodes
- 9x_Other
- 9001_LODTransition
- 9002_FrameSettings_LOD
- 9003_CameraRelativeRendering
- 9004_MultiViewport
- 9005_AfterPostProcess
- 9006_StencilUsage
- 9007_CameraAlphaComposition
- 9301_MotionVectors
- 9401_MSAA
- 9402_AlphaToMask
- 9500_LightScripting
- 9601_SkinnedMeshBatching
- 9700_CustomPass_FullScreen
- 9701_CustomPass_DrawRenderers
- 9702_CustomPass_API
- ProjectSettings
- SRP_SmokeTest/ProjectSettings
- ShaderGraph/Assets/CommonAssets/Editor
- VisualEffectGraph
- Assets
- AllTests/VFXTests/GraphicsTests
- Materials
- PositionDepthOperator
- Shadergraph/SampleScene
- Tests/TransparencyOverdraw
- ProjectSettings
- com.unity.render-pipelines.high-definition
- Editor
- AssetProcessors
- Material
- Decal/ShaderGraph
- Eye/ShaderGraph
- Fabric/ShaderGraph
- Hair/ShaderGraph
- Lit
- ShaderGraph
- PBR
- ShaderGraph
- ShaderGraph
- StackLit/ShaderGraph
- UIBlocks
- Unlit/ShaderGraph
- RenderPipeline
- ShaderGraph
- Legacy
- Slots
- TargetData
- Templates
- VFXGraph/Shaders
- Runtime/RenderPipelineResources
- Material
- com.unity.render-pipelines.universal/Editor/ShaderGraph
- AssetCallbacks
- Includes
- MasterNodes
- Targets
- com.unity.shadergraph
- Editor
- AssetCallbacks
- Data
- Graphs
- Implementation
- Interfaces
- Legacy
- MasterNodes
- Nodes
- Input
- Texture
- Utility
- SubGraph
- Util
- Drawing
- Blackboard
- Inspector
- PropertyDrawers
- TabbedView
- Views
- Generation
- Attributes
- Collections
- Contexts
- Descriptors
- Interface
- Processors
- TargetResources
- Targets
- Templates
- Utils
- Importers
- Resources
- Styles
- UXML
- Serialization
- Util
- Tests/Editor
- IntegrationTests
- UnitTests
- com.unity.testing.hdrp
- 3DObjects
- CornelBox/Materials
- GroundLeaf
- PerryHead
- Fonts
- Materials
- ComplexMaterial
- Lit_Color
- Numbers_GPUInstance
- Numbers
- Smoothness Variation
- com.unity.testing.visualeffectgraph/Scenes
- com.unity.visualeffectgraph
- Editor/ShaderGraph
- Shaders
- ParticleMeshes
- ParticlePlanarPrimitives
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