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- HDRP_DXR_Tests
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- ReferenceImages/Linear
- WindowsEditor/Direct3D12/None
- WindowsPlayer/Direct3D12/None
- Scenes
- 108_ReflectionEmissive
- Materials
- Exposure0
- Exposure12
- Graphs
- Volumes
- ProjectSettings
- HDRP_Tests/Assets
- GraphicTests/Scenes/2x_Lighting
- ReferenceImages/Linear
- LinuxEditor/Vulkan/None
- OSXEditor/Metal/None
- WindowsEditor
- Direct3D11/None
- Direct3D12/None
- Vulkan/None
- com.unity.render-pipelines.core
- Editor/LookDev
- Runtime
- Debugging/Prefabs/Scripts
- Textures
- ShaderLibrary
- com.unity.render-pipelines.high-definition
- Documentation~
- Editor
- Material/UIBlocks
- RenderPipeline
- Raytracing
- Runtime
- Lighting
- ScreenSpaceLighting
- Shadow
- Material
- Eye
- Unlit
- PostProcessing
- RenderPipeline
- Raytracing
- Shaders
- Denoising
- RenderPass
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