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Fixed HDRP camera debug panel rendering foldout. (#7043)
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com.unity.render-pipelines.core/Editor/Debugging/DebugUIDrawer.Builtins.cs

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@@ -294,7 +294,7 @@ public sealed class DebugUIDrawerHistoryEnumField : DebugUIDrawer
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public override bool OnGUI(DebugUI.Widget widget, DebugState state)
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{
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var w = Cast<DebugUI.HistoryEnumField>(widget);
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var s = Cast<DebugStateInt>(state);
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var s = Cast<DebugStateEnum>(state);
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if (w.indexes == null)
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w.InitIndexes();

com.unity.render-pipelines.high-definition/CHANGELOG.md

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@@ -42,6 +42,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- Fixed RTGI potentially reading from outside the half res pixels due to missing last pixel during the upscale pass (case 1400310).
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- Fixed various issues with render graph viewer when entering playmode.
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- Fixed issue with Final Image Histogram displaying a flat histogram on certain GPUs and APIs.
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- Fixed HDRP camera debug panel rendering foldout.
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## [12.1.4] - 2021-12-07
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