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ludovic-theobaldGitHub Enterprise
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SampleSDF operator (#88)
* Operator creation, does NOT sample an SDF * First implementation of the sampleSDF operator, might not be optimised * Delete VFXExpressionSampleSDF.cs * Updated Test Graph * Better handling of out of bounds queries for normals and distances * Delete HDRenderPipelineEditorResources.asset * Delete XRPackageSettings.asset * Assumption that the SDF is baked in the world space, in a box matching the orientedBox given as input * Update 27_SampleSDF.vfx * Update 27_SampleSDF.vfx * restored the deleted asset * Enforces and apply the 4 parents max rule * Removes the return statements in branch * Revert "restored the deleted asset" This reverts commit 57757b5a3ed4c303c34dc7dc920ad6d0328fcfdb. * Revert "Revert "restored the deleted asset"" This reverts commit 7753b4e85aba5d75e8af659aedc66515a0c56e20. * Fix compilation error and warnings * Fix Pascal case * Fix Pascal. Really. * Revert "Revert "Revert "restored the deleted asset""" This reverts commit daf8b79a78f55b47b6bd85afd9008a57d96f50f1. * Uses the Inverse-Transpose matrix for SDF related normal transformations (for non uniform scaling) * Delete packages-lock.json * Revert "Delete packages-lock.json" This reverts commit 4a10123f3171d6cf981c5effa52128ebb1411735. * Revert "Revert "Delete packages-lock.json"" This reverts commit 84d700f0f1fde91d4ad5a6ab87f3946216f883f4. * Restore this mistakenly modified file * Update 27_SampleSDF.vfx * Get rid of useless transpose * Added Graphic Test * Added reference images * Fix incorrect out-of-bounds check + auto recompile * Added reference images * Clarify the name of the output
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TestProjects/VisualEffectGraph_HDRP/Assets/AllTests/VFXTests/GraphicsTests/27_SampleSDF.unity

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