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com.unity.render-pipelines.high-definition
Runtime/Lighting/ScreenSpaceLighting Expand file tree Collapse file tree 2 files changed +2
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lines changed Original file line number Diff line number Diff line change @@ -21,6 +21,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
2121- Fixed warning in HDAdditionalLightData OnValidate (cases 1250864, 1244578)
2222- Fixed issue with blue line in prefabs for volume mode.
2323- Fix issue that caused sky to incorrectly render when using a custom projection matrix.
24+ - Fixed issue with completely black AO on double sided materials when normal mode is set to None.
2425
2526### Changed
2627- Changed extensions of shader CAS include files.
Original file line number Diff line number Diff line change @@ -214,7 +214,7 @@ void GTAO_KERNEL_NAME(uint3 dispatchThreadId : SV_DispatchThreadID)
214214
215215 integral /= dirCount;
216216
217- if (currDepth == UNITY_RAW_FAR_CLIP_VALUE)
217+ if (currDepth == UNITY_RAW_FAR_CLIP_VALUE || integral < -1e-2f )
218218 {
219219 integral = 1;
220220 }
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