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Added information about HDRP not upgrading particle shaders (#1601)
* Added information about HDRP not upgrading particle shaders * Update Upgrading-To-HDRP.md * Update Upgrading-To-HDRP.md
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com.unity.render-pipelines.high-definition/Documentation~/Upgrading-To-HDRP.md

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@@ -61,7 +61,11 @@ You can find these options in either:
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* The Render Pipeline Wizard window, inside the **Project Migration Quick-links** section.
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This process can not automatically upgrade custom Materials or Shaders to HDRP. You must [convert custom Materials and Shaders manually](#ManualConversion).
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This process cannot automatically upgrade custom Materials or Shaders to HDRP. You must [convert custom Materials and Shaders manually](#ManualConversion). This process also cannot upgrade particle shaders. Even though HDRP does not support particle shaders, it does provide some Shader Graphs that are compatible with the [Built-in Particle System](https://docs.unity3d.com/Manual/Built-inParticleSystem.html). These Shader Graphs work in a similar way to the built-in particle shaders. To use these Shader Graphs, import the **Particle System Shader Samples** sample:
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1. Open the Package Manager window (menu: **Window > Package Manager**).
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2. Find and click the **High Definition RP** entry.
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3. In the package information for **High Definition RP**, go to the **Samples** section and click the **Import into Project** button next to **Particle System Shader Samples**.
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<a name="ManualConversion"></a>
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