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Copy file name to clipboardExpand all lines: com.unity.render-pipelines.high-definition/CHANGELOG.md
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@@ -120,6 +120,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- Fixed couple bugs in the volumetric clouds shader code.
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- Fixed PBR Dof using the wrong resolution for COC min/max filter, and also using the wrong parameters when running post TAAU stabilization. (case 1388961)
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- Fixed the list of included HDRP asset used for stripping in the build process.
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- Fixed HDRP camera debug panel rendering foldout.
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