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Move Screen Space Shadow to multicompile and remove config requirement for DXR (#960)
* Change code to have a indirectDiffuseMode and start to clean RaytracingMacro * Little extra cleanup * Clean area shadow code and remove usless macro * update shader config files for projects * Better naming for SKIP_RASTERIZED_AREA_SHADOWS * Update Upgrading-from-2020.1-to-2020.2.md * remove useless comment * cleanup have deferred rendering * Clean RaytracingIndirectDiffuse.compute code * Move screen space shadow to a multicompile + remove Raytracing macro * Remove config package from DXR Test
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TestProjects/HDRP_DXR_Tests/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime.meta

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TestProjects/HDRP_DXR_Tests/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime/ShaderConfig.cs

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TestProjects/HDRP_DXR_Tests/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime/ShaderConfig.cs.hlsl

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TestProjects/HDRP_DXR_Tests/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime/ShaderConfig.cs.hlsl.meta

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TestProjects/HDRP_DXR_Tests/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime/ShaderConfig.cs.meta

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TestProjects/HDRP_DXR_Tests/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime/Unity.RenderPipelines.HighDefinition.Config.Runtime.asmdef

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TestProjects/HDRP_DXR_Tests/LocalPackages/com.unity.render-pipelines.high-definition-config/Runtime/Unity.RenderPipelines.HighDefinition.Config.Runtime.asmdef.meta

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TestProjects/HDRP_DXR_Tests/LocalPackages/com.unity.render-pipelines.high-definition-config/package.json

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TestProjects/HDRP_DXR_Tests/LocalPackages/com.unity.render-pipelines.high-definition-config/package.json.meta

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TestProjects/HDRP_DXR_Tests/Packages/manifest.json

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"com.unity.purchasing": "2.0.6",
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"com.unity.render-pipelines.core": "file:../../../com.unity.render-pipelines.core",
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"com.unity.render-pipelines.high-definition": "file:../../../com.unity.render-pipelines.high-definition",
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"com.unity.render-pipelines.high-definition-config": "file:../LocalPackages/com.unity.render-pipelines.high-definition-config",
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"com.unity.render-pipelines.high-definition-config": "file:../../../com.unity.render-pipelines.high-definition-config",
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"com.unity.shadergraph": "file:../../../com.unity.shadergraph",
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"com.unity.test-framework": "1.1.14",
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"com.unity.test-framework.build": "0.0.1-preview.12",

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