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Copy file name to clipboardExpand all lines: com.unity.render-pipelines.universal/CHANGELOG.md
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@@ -13,6 +13,8 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- Removed experimental tile deferred code.
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### Fixed
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- Added warning for lit shader detailed abledo, if texture is not linear. [1342011](https://issuetracker.unity3d.com/issues/detail-maps-packed-differently-in-built-in-vs-urp)
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- Fixed lit detail correctly upgraded from standard shader. [1323725](https://issuetracker.unity3d.com/issues/urp-detail-map-tiling-is-tied-to-base-texture-tiling)
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- URP asset can now use multi-edit. [case 1364966](https://issuetracker.unity3d.com/issues/urp-universalrenderpipelineasset-does-not-support-multi-edit)
"Designates a Normal Map to create the illusion of bumps and dents in the details of this Material's surface.");
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publicstaticreadonlyGUIContentdetailAlbedoMapScaleInfo=EditorGUIUtility.TrTextContent("Setting the scaling factor to a value other than 1 results in a less performant shader variant.");
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publicstaticreadonlyGUIContentdetailAlbedoMapFormatError=EditorGUIUtility.TrTextContent("This texture is not in linear space.");
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