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Copy file name to clipboardExpand all lines: com.unity.render-pipelines.high-definition/CHANGELOG.md
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@@ -33,6 +33,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- Fixed compatibility message not displayed correctly when switching platforms.
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- Fixed support for interleaved tiling in path tracing.
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- Fixed robustness issues with the stacklit material in path tracing (case 1373971).
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- Fixed custom pass injection point not visible in the UI when using the Camera mode.
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### Changed
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- Use RayTracingAccelerationStructure.CullInstances to filter Renderers and populate the acceleration structure with ray tracing instances for improved CPU performance on the main thread.
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