You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: com.unity.shadergraph/Documentation~/surface-options.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -49,7 +49,7 @@ This option's functionality corresponds to the command <a href="https://docs.uni
49
49
</td></tr>
50
50
51
51
52
-
52
+
<tr><td><b>Support VFX Graph</b></td><tdcolspan="2">This property is only available if the <ahref="https://docs.unity3d.com/Packages/[email protected]/manual/">Visual Effect Graph package</a> is installed. Indicates whether this Shader Graph supports the Visual Effect Graph. If you enable this property, output contexts can use this Shader Graph to render particles. The internal setup that Shader Graph does to support visual effects happens when Unity imports the Shader Graph. This means that if you enable this property, but don't use the Shader Graph in a visual effect, there is no impact on performance. It only affects the Shader Graph import time.</td><td>Not applicable.</td></tr>
0 commit comments