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Revert "Close popup window when focus is lost (case 1258571) (#1907)"
This reverts commit a60bb69.
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com.unity.render-pipelines.core/Editor/FilterWindow.cs

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@@ -232,8 +232,6 @@ void OnDisable()
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s_FilterWindow = null;
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}
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void OnLostFocus() => Close();
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internal static bool ValidateAddComponentMenuItem()
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{
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return true;

com.unity.render-pipelines.high-definition/CHANGELOG.md

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@@ -89,7 +89,6 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- Force probe to render again if first time was during async shader compilation to avoid having cyan objects.
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- Fixed for lookdev library field not being refreshed upon opening a library from the environment library inspector.
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- Fixed serialization issue with matcap scale intensity.
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- Close Add Override popup of Volume Inspector when the popup looses focus (case 1258571)
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### Changed
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- Preparation pass for RTSSShadows to be supported by render graph.

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