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Fixed SpeedTree graph compatibility by removing custom interpolators. (#6526)
Co-authored-by: sebastienlagarde <[email protected]>
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com.unity.render-pipelines.high-definition/CHANGELOG.md

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@@ -6,16 +6,6 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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## [14.0.0] - 2021-11-17
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### Fixed
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- Fixed default value of "Distortion Blur" from 1 to 0 according to the doc.
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### Changed
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- Converted most TGA textures files to TIF to reduce the size of HDRP material samples.
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- Changed sample scene in HDRP material samples: add shadow transparency (raster, ray-traced, path-traced).
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- Support for encoded HDR cubemaps, configurable via the HDR Cubemap Encoding project setting.
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- The rendering order of decals that have a similar draw order value was modified. The new order should be the reverse of the previous order.
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- The Sky System now uses Render Graph for improved memory usage.
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### Fixed
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- Fixed some XR devices: Pulling camera world space position from mainViewConstants instead of transform.
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- Fixed Xbox Series X compilation issue with DoF shader
@@ -64,6 +54,15 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- Fixed default value of "Distortion Blur" from 1 to 0 according to the doc.
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- Fixed Transparent Depth Pre/Post pass by default for the built-in HDRP Hair shader graph.
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- Fixed build warnings due to the exception in burst code (case 1382827).
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- Fixed SpeedTree graph compatibility by removing custom interpolators.
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- Fixed default value of "Distortion Blur" from 1 to 0 according to the doc.
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### Changed
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- Converted most TGA textures files to TIF to reduce the size of HDRP material samples.
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- Changed sample scene in HDRP material samples: add shadow transparency (raster, ray-traced, path-traced).
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- Support for encoded HDR cubemaps, configurable via the HDR Cubemap Encoding project setting.
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- The rendering order of decals that have a similar draw order value was modified. The new order should be the reverse of the previous order.
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- The Sky System now uses Render Graph for improved memory usage.
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## [13.1.2] - 2021-11-05
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