You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: com.unity.visualeffectgraph/Editor/Models/Contexts/Implementations/VFXStaticMeshOutput.cs
+2Lines changed: 2 additions & 0 deletions
Original file line number
Diff line number
Diff line change
@@ -267,6 +267,8 @@ public override void CheckGraphBeforeImport()
267
267
// If the graph is reimported it can be because one of its depedency such as the shadergraphs, has been changed.
268
268
((VFXDataMesh)GetData()).RefreshShader();// TODO This triggers an invalidate that is theorically not needed but require to fix a bug with shader graph dependency
0 commit comments