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Fix warning on baking set renaming (#6808)
* Fix warning * changelog Co-authored-by: sebastienlagarde <[email protected]>
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com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeBakingWindow.cs

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@@ -170,8 +170,8 @@ void InitializeBakingSetList()
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m_RenameSelectedBakingSet = false;
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// Rename profile asset to match name:
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set.profile.name = set.name;
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AssetDatabase.RenameAsset(AssetDatabase.GetAssetPath(set.profile), set.name);
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set.profile.name = set.name;
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}
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}
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else

com.unity.render-pipelines.high-definition/CHANGELOG.md

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@@ -74,6 +74,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- Fixed errors spamming when in player mode due to ray tracing light cluster debug view (case 1390471).
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- Fixed warning upon deleting APV data assets.
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- Fixed an issue in the instance ID management for tesselation shaders.
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- Fixed warning when an APV baking set is renamed.
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## [14.0.0] - 2021-11-17
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