Commit 3ce28d5
Merge Hd/bugfix (#2828)
* Rename the sunrise icon to fix typo, causing issue with 2x resolution loading. (#2809)
* [HDRP] Rename HDRP to HD Render Pipeline in menu item (#2819)
* [HDRP] Update HDRP menu in shader graph
* Update CHANGELOG.md
* HDRP/Fix package version showing package after the last "verified" package (#2783)
* Fix typo
* Remove last version checker from wizard and add link to package manager instead
* Update CHANGELOG.md
* Update documentation
* Update Render-Pipeline-Wizard.md
Co-authored-by: Sebastien Lagarde <[email protected]>
* Update .cs.hlsl (#2825)
Co-authored-by: John Parsaie <[email protected]>
Co-authored-by: Remi Slysz <[email protected]>
Co-authored-by: FrancescoC-unity <[email protected]>1 parent 8365c4e commit 3ce28d5
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57 files changed
+102
-170
lines changed- com.unity.render-pipelines.high-definition-config/Runtime
- com.unity.render-pipelines.high-definition
- Documentation~
- Images
- Editor
- Material
- Decal/ShaderGraph
- Eye/ShaderGraph
- Fabric/ShaderGraph
- Hair/ShaderGraph
- Lit/ShaderGraph
- StackLit/ShaderGraph
- Unlit/ShaderGraph
- RenderPipelineResources/Texture/LightUnitIcons
- RenderPipeline
- USS
- Wizard
- Runtime
- Core/Utilities
- Debug
- Lighting
- LightLoop
- ProbeVolume
- ScreenSpaceLighting
- Shadow
- VolumetricLighting
- Material
- AxF
- Builtin
- Decal
- DiffusionProfile
- Eye
- Fabric
- GGXConvolution
- Hair
- Lit
- PreIntegratedFGD
- StackLit
- Unlit
- PostProcessing/Components
- RenderPipeline
- Raytracing
- Shaders
- RenderPass/CustomPass
- ShaderPass
- ShaderLibrary
- Sky/PhysicallyBasedSky
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com.unity.render-pipelines.high-definition/Editor/Material/Eye/ShaderGraph/CreateEyeShaderGraph.cs
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