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Fix minor issue with PreviousPropertyBinder (bis) (#31)
* Fix minor issue with VFXPreviousPositionBinder.cs
* Fix exception in OnEnable
Note : I didn't try it locally yet.
* Actual fix of VFXPreviousPositionBinder.cs
Co-authored-by: Julien Fryer <[email protected]>
Copy file name to clipboardExpand all lines: com.unity.visualeffectgraph/CHANGELOG.md
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@@ -116,6 +116,7 @@ The version number for this package has increased due to a version update of a r
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- Fix issue with strips outputs that could cause too many vertices to be renderered
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- SpawnIndex attribute returns correct value in update and outputs contexts
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- Disable Reset option in context menu for all VFXObject [Case 1251519](https://issuetracker.unity3d.com/product/unity/issues/guid/1251519/) & [Case 1251533](https://issuetracker.unity3d.com/product/unity/issues/guid/1251533/)
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- Avoid other NullReferenceException using property binders
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