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Théo Penavaire
authored
Update yml files with the right bokken image tag (stable) (#941)
1 parent b1e1512 commit 1337506

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+12
-12
lines changed

4 files changed

+12
-12
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.yamato/hdrp-win-dx11.yml

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@@ -49,7 +49,7 @@ HDRP_Win_DX11_playmode_RenderGraph_trunk:
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name: HDRP on Win_DX11_playmode_RenderGraph on version trunk
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agent:
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type: Unity::VM::GPU
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image: graphics-foundation/win10-dxr:latest
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image: graphics-foundation/win10-dxr:stable
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flavor: b1.xlarge
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model: rtx2080
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variables:
@@ -180,7 +180,7 @@ HDRP_Win_DX11_playmode_RenderGraph_fast-trunk:
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name: HDRP on Win_DX11_playmode_RenderGraph on version fast-trunk
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agent:
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type: Unity::VM::GPU
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image: graphics-foundation/win10-dxr:latest
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image: graphics-foundation/win10-dxr:stable
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flavor: b1.xlarge
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model: rtx2080
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variables:
@@ -313,7 +313,7 @@ HDRP_Win_DX11_playmode_RenderGraph_CUSTOM-REVISION:
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name: HDRP on Win_DX11_playmode_RenderGraph on version CUSTOM-REVISION
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agent:
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type: Unity::VM::GPU
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image: graphics-foundation/win10-dxr:latest
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image: graphics-foundation/win10-dxr:stable
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flavor: b1.xlarge
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model: rtx2080
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variables:

.yamato/hdrp-win-dx12.yml

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -49,7 +49,7 @@ HDRP_Win_DX12_playmode_RenderGraph_trunk:
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name: HDRP on Win_DX12_playmode_RenderGraph on version trunk
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agent:
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type: Unity::VM::GPU
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image: graphics-foundation/win10-dxr:latest
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image: graphics-foundation/win10-dxr:stable
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flavor: b1.xlarge
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model: rtx2080
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variables:
@@ -180,7 +180,7 @@ HDRP_Win_DX12_playmode_RenderGraph_fast-trunk:
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name: HDRP on Win_DX12_playmode_RenderGraph on version fast-trunk
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agent:
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type: Unity::VM::GPU
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image: graphics-foundation/win10-dxr:latest
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image: graphics-foundation/win10-dxr:stable
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flavor: b1.xlarge
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model: rtx2080
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variables:
@@ -313,7 +313,7 @@ HDRP_Win_DX12_playmode_RenderGraph_CUSTOM-REVISION:
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name: HDRP on Win_DX12_playmode_RenderGraph on version CUSTOM-REVISION
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agent:
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type: Unity::VM::GPU
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image: graphics-foundation/win10-dxr:latest
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image: graphics-foundation/win10-dxr:stable
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flavor: b1.xlarge
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model: rtx2080
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variables:

.yamato/hdrp-win-vulkan.yml

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -49,7 +49,7 @@ HDRP_Win_Vulkan_playmode_RenderGraph_trunk:
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name: HDRP on Win_Vulkan_playmode_RenderGraph on version trunk
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agent:
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type: Unity::VM::GPU
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image: graphics-foundation/win10-dxr:latest
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image: graphics-foundation/win10-dxr:stable
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flavor: b1.xlarge
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model: rtx2080
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variables:
@@ -180,7 +180,7 @@ HDRP_Win_Vulkan_playmode_RenderGraph_fast-trunk:
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name: HDRP on Win_Vulkan_playmode_RenderGraph on version fast-trunk
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agent:
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type: Unity::VM::GPU
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image: graphics-foundation/win10-dxr:latest
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image: graphics-foundation/win10-dxr:stable
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flavor: b1.xlarge
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model: rtx2080
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variables:
@@ -313,7 +313,7 @@ HDRP_Win_Vulkan_playmode_RenderGraph_CUSTOM-REVISION:
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name: HDRP on Win_Vulkan_playmode_RenderGraph on version CUSTOM-REVISION
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agent:
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type: Unity::VM::GPU
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image: graphics-foundation/win10-dxr:latest
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image: graphics-foundation/win10-dxr:stable
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flavor: b1.xlarge
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model: rtx2080
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variables:

.yamato/hdrp_dxr-win-dx12.yml

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -76,7 +76,7 @@ HDRP_DXR_Win_DX12_playmode_XR_trunk:
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name: HDRP_DXR on Win_DX12_playmode_XR on version trunk
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agent:
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type: Unity::VM::GPU
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image: graphics-foundation/win10-dxr:latest
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image: graphics-foundation/win10-dxr:stable
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flavor: b1.large
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model: rtx2080
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variables:
@@ -166,7 +166,7 @@ HDRP_DXR_Win_DX12_playmode_XR_fast-trunk:
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name: HDRP_DXR on Win_DX12_playmode_XR on version fast-trunk
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agent:
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type: Unity::VM::GPU
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image: graphics-foundation/win10-dxr:latest
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image: graphics-foundation/win10-dxr:stable
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flavor: b1.large
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model: rtx2080
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variables:
@@ -259,7 +259,7 @@ HDRP_DXR_Win_DX12_playmode_XR_CUSTOM-REVISION:
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name: HDRP_DXR on Win_DX12_playmode_XR on version CUSTOM-REVISION
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agent:
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type: Unity::VM::GPU
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image: graphics-foundation/win10-dxr:latest
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image: graphics-foundation/win10-dxr:stable
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flavor: b1.large
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model: rtx2080
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variables:

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