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[Fix Case 1221557] Checkbox Age Particles consistency (#202)
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com.unity.visualeffectgraph/CHANGELOG.md

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@@ -32,6 +32,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- Modified Sign operator node output for float when input is 0.0f [Case 1299922](https://fogbugz.unity3d.com/f/cases/1299922/)
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- An existing link can be remade.
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- Use alphabetical order in type list in blackboard "+" button [Case 1304109](https://issuetracker.unity3d.com/product/unity/issues/guid/1304109/)
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- Consistently displays the Age Particles checkbox in Update context [Case 1221557](https://issuetracker.unity3d.com/product/unity/issues/guid/1221557/)
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## [10.2.0] - 2020-10-19
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### Added

com.unity.visualeffectgraph/Editor/Models/Contexts/Implementations/VFXBasicUpdate.cs

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@@ -175,7 +175,7 @@ protected override IEnumerable<string> filteredOutSettings
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var data = GetData();
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var lifeTime = data.IsCurrentAttributeWritten(VFXAttribute.Lifetime);
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var age = data.IsCurrentAttributeRead(VFXAttribute.Age);
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var age = data.IsCurrentAttributeUsed(VFXAttribute.Age);
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var positionVelocity = data.IsCurrentAttributeWritten(VFXAttribute.Velocity);
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var angularVelocity = data.IsCurrentAttributeWritten(VFXAttribute.AngularVelocityX) ||
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data.IsCurrentAttributeWritten(VFXAttribute.AngularVelocityY) ||
@@ -225,7 +225,7 @@ protected override IEnumerable<VFXBlock> implicitPostBlock
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yield return VFXBlock.CreateImplicitBlock<AngularEulerIntegration>(data);
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var lifeTime = GetData().IsCurrentAttributeWritten(VFXAttribute.Lifetime);
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var age = GetData().IsCurrentAttributeRead(VFXAttribute.Age);
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var age = GetData().IsCurrentAttributeUsed(VFXAttribute.Age);
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if (age || lifeTime)
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{

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