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I compiled the program to run on a linux server, after running for some time, it crashed after about 2e8 entities had been created, there are ~1e6 chunks and took up 22GB of RAM, but my linux server had 128GB of RAM.
The error is as follows:
(Editor: 2022.3.5f1c1 with Entities-1.0.14)
I wrote a simple test program that creates 100 entities per frame, each entity has a buffer, as follows:
I compiled the program to run on a linux server, after running for some time, it crashed after about 2e8 entities had been created, there are ~1e6 chunks and took up 22GB of RAM, but my linux server had 128GB of RAM.
The error is as follows:
(Editor: 2022.3.5f1c1 with Entities-1.0.14)
(Editor: 2021.3.11f1c2 with Entities-0.51.1-preview.21)
Why is there an error at AddEmptyChunk before the memory ran out?
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