diff --git a/source/server/lua/LuaMod.cpp b/source/server/lua/LuaMod.cpp index 6065ad0d3..a24eac9e7 100644 --- a/source/server/lua/LuaMod.cpp +++ b/source/server/lua/LuaMod.cpp @@ -111,7 +111,7 @@ void LuaMod::giveItemStack(ServerPlayer &player, ItemStack *itemStack) { // FIXME: This should probably be moved to a mod ItemStack stackRet = player.inventory().addStack(itemStack->item().stringID(), itemStack->amount(), 9, 24, true); if (stackRet.amount() != 0) - player.inventory().addStack(stackRet.item().stringID(), stackRet.amount(), 0, 9); + player.inventory().addStack(stackRet.item().stringID(), stackRet.amount(), 0, 9, true); m_worldController.server()->sendPlayerInvUpdate(player.clientID(), player.client()); }