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[external/gamekit] Updated.
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source/client/core/ClientApplication.cpp

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Original file line numberDiff line numberDiff line change
@@ -94,8 +94,6 @@ void ClientApplication::init() {
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m_window.setOpenGLFlagsSetupFunc(&ClientApplication::initOpenGL);
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m_window.disableView();
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initOpenGL();
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m_resourceHandler.loadConfigFile<TextureLoader>("resources/config/textures.xml");
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m_resourceHandler.add<Font>("font-ascii", "texture-font", "resources/textures/font.properties");
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m_resourceHandler.add<TextureAtlas>("atlas-blocks");

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