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create PCG algorithm for generating sensible terrain #2

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pahp opened this issue Oct 27, 2020 · 1 comment
Open

create PCG algorithm for generating sensible terrain #2

pahp opened this issue Oct 27, 2020 · 1 comment

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@pahp
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pahp commented Oct 27, 2020

should have at least:

  • soil
  • rock
  • vegetation
  • water

other possibilities:

  • swamp
  • lava
@pahp
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pahp commented Oct 28, 2020

I'm thinking the game area would correspond to, say, 1-5 acres, not a world or continent.

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