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A somewhat frequent report with Waystones is that servers are experiencing lagspikes or clients are falling through the ground on teleports.
Since nowadays chunk loading does support CompletableFuture to some extent, it might be time to look into whether the teleport's chunk load could be initiated off the main thread.
Some things to watch out for:
what if player moves away
what if the waystone is broken
what if player drops the stone or scroll
what if player uses the stone or scroll again
what if player dies
what if leashed entities or pets change
The text was updated successfully, but these errors were encountered:
A somewhat frequent report with Waystones is that servers are experiencing lagspikes or clients are falling through the ground on teleports.
Since nowadays chunk loading does support CompletableFuture to some extent, it might be time to look into whether the teleport's chunk load could be initiated off the main thread.
Some things to watch out for:
The text was updated successfully, but these errors were encountered: