diff --git a/GameData/TweakScaleCompanion/Frameworks/CryoTanks/patches/020_ScaleExponents.cfg b/GameData/TweakScaleCompanion/Frameworks/CryoTanks/patches/020_ScaleExponents.cfg index 1e9eff6..23266ef 100644 --- a/GameData/TweakScaleCompanion/Frameworks/CryoTanks/patches/020_ScaleExponents.cfg +++ b/GameData/TweakScaleCompanion/Frameworks/CryoTanks/patches/020_ScaleExponents.cfg @@ -33,6 +33,5 @@ TWEAKSCALEEXPONENTS:NEEDS[CryoTanks,TweakScale] { name = ModuleCryoTank - CoolingCost = 3 // TODO:Rebalance this one minResToLeave = 2 // And this one. } diff --git a/GameData/TweakScaleCompanion/Frameworks/SystemHeat/patches/020_ScaleExponents.cfg b/GameData/TweakScaleCompanion/Frameworks/SystemHeat/patches/020_ScaleExponents.cfg index ddaefb0..3024516 100644 --- a/GameData/TweakScaleCompanion/Frameworks/SystemHeat/patches/020_ScaleExponents.cfg +++ b/GameData/TweakScaleCompanion/Frameworks/SystemHeat/patches/020_ScaleExponents.cfg @@ -39,24 +39,21 @@ TWEAKSCALEEXPONENTS:NEEDS[SystemHeat,TweakScale] TWEAKSCALEEXPONENTS:NEEDS[SystemHeat,TweakScale] { name = ModuleSystemHeatAsteroidHarvester + systemPower = 3 // TODO: What I should do here? } TWEAKSCALEEXPONENTS:NEEDS[SystemHeat,TweakScale] { name = ModuleSystemHeatConverter + systemPower = 3 // TODO: What I should do here? } TWEAKSCALEEXPONENTS:NEEDS[SystemHeat,TweakScale] { name = ModuleSystemHeatEngine - // TODO: What I should do here? -} - -TWEAKSCALEEXPONENTS:NEEDS[SystemHeat,TweakScale] -{ - name = ModuleSystemHeatConverter + systemPower = 2.5 // same power per unit thrust // TODO: What I should do here? } @@ -75,6 +72,8 @@ TWEAKSCALEEXPONENTS:NEEDS[SystemHeat,TweakScale] TWEAKSCALEEXPONENTS:NEEDS[SystemHeat,TweakScale] { name = ModuleSystemHeatFissionEngine + HeatGeneration = 2.5 // same waste heat per unit thrust + ElectricalGeneration = 2.5 // same electrical power per unit thrust // TODO: What I should do here? } @@ -115,6 +114,7 @@ TWEAKSCALEEXPONENTS:NEEDS[SystemHeat,TweakScale] TWEAKSCALEEXPONENTS:NEEDS[SystemHeat,TweakScale] { name = ModuleSystemHeatHarvester + systemPower = 3 // should scale with harvester speed // TODO: What I should do here? }