From b3319aabf499bc4f7540cf6b28f63024e6114654 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Thu, 2 May 2024 08:14:30 -0500 Subject: [PATCH] Lingo: Fix broken good item in panelsanity (#3249) --- worlds/lingo/player_logic.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/lingo/player_logic.py b/worlds/lingo/player_logic.py index f7bf1ac99bdd..7019269193c0 100644 --- a/worlds/lingo/player_logic.py +++ b/worlds/lingo/player_logic.py @@ -278,7 +278,7 @@ def __init__(self, world: "LingoWorld"): "iterations. This is very unlikely to happen on its own, and probably indicates some " "kind of logic error.") - if door_shuffle != ShuffleDoors.option_none and location_classification != LocationClassification.insanity \ + if door_shuffle != ShuffleDoors.option_none and location_checks != LocationChecks.option_insanity \ and not early_color_hallways and world.multiworld.players > 1: # Under the combination of door shuffle, normal location checks, and no early color hallways, sphere 1 is # only three checks. In a multiplayer situation, this can be frustrating for the player because they are