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Large terrain forest cover crash #167

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lukaspj opened this issue May 30, 2020 · 0 comments
Open

Large terrain forest cover crash #167

lukaspj opened this issue May 30, 2020 · 0 comments

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@lukaspj
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lukaspj commented May 30, 2020

This issue was created in the GarageGames Repository (Link to original issue).
The issue was originally created by @mixxit and had a total of 2 comments that may contain additional information. The original issue description is pasted below:

the client will often crash when saving a large map with a large forest over 4mb - during the save process the forest file will be wiped to 0kb and the client will assert

this can be deceptive when working on a forest in multiple sittings as each time the torque client is reloaded from scratch the forest will use much less ram than the full amount of memory required for the whole forest if created in one sitting

it would be nice if the client could maintain the amount of memory the forest is using when you first load the game and unloaded areas of the forest as you flew around instead of the memory usage increasing and never freeing as you view the entire forest

having more ram free (as in the torque 32bit 1.75gb ram limit) seems to help save forest files even if the forest is over 4mb in file size

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