From 53ddf5162314788ebb8b691afd59cf9f1aca86d5 Mon Sep 17 00:00:00 2001 From: ThirteenAG Date: Thu, 7 Nov 2024 00:56:32 +0800 Subject: [PATCH] remove unstable patch from PR #649 --- source/fixes.ixx | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/source/fixes.ixx b/source/fixes.ixx index 93541fe4..a0d71503 100644 --- a/source/fixes.ixx +++ b/source/fixes.ixx @@ -505,18 +505,6 @@ public: } } - // Enable the "first person" reticle (Annihilator, Buzzard) on gamepads as well, this used to be a keyboard & mouse feature only. - { - auto pattern = hook::pattern("85 F6 0F 84 ? ? ? ? 80 BE ? ? ? ? ? 0F 84 ? ? ? ? 85 C9 0F 84"); - if (!pattern.empty()) - injector::MakeNOP(pattern.get_first(0), 21, true); - else - { - pattern = hook::pattern("8B 4C 24 24 85 C9 0F 84 ? ? ? ? 80 B9 ? ? ? ? ? 0F 84"); - injector::MakeNOP(pattern.get_first(0), 25, true); - } - } - // Always display the ped health on the reticle with free-aim while on foot, used to be a gamepad + multiplayer only feature (PC is always free-aim unless it's melee combat). if (bAlwaysDisplayHealthOnReticle) {