unify(ww3d2): Equalize files between Zero Hour and Generals in WW3d2 #1744
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Equalized files between ZH and Gen that had smaller changes. Particular large changes are a texture rewrite, shading rewrite and lighting rewrite in ZH, which will be tackeled in seperate PR's
The following files have changed in this PR:
matpass
boxrobj
BUFFER_TYPE_DYNAMIC_SORTING(gen) toBUFFER_TYPE_DYNAMIC_DX8(zh)hmorphanim
hanimgr
hlod
nullobj
w3d_file
hrawanim
animobj
These changes have no (visual) impact on Generals as far as I've tested